![]() ![]() Play through key moments of your favourite films - with a twist. Experience ‘what-if’ scenarios from iconic Jurassic World and Jurassic Park films, each level set across eras and locations from all five movies. Unleash your creativity in Sandbox mode, or test your skills in Challenge mode as you deal with diverse locations and environmental calamities. Construct a range of customisable new buildings and hire new Scientists, and shape your park to meet the needs of both your guests and dinosaurs. Take control with deeper management tools and creative options. Work alongside iconic characters from the films, including Dr. Ian Malcolm (voiced by Jeff Goldblum) and Claire Dearing (voiced by Bryce Dallas Howard), and lead the efforts to control, conserve, and contain wild dinosaurs now rampaging across the USA. Learn what it takes to be a park management master in Campaign mode, a compelling, original narrative that puts you at the heart of the action following the earth-shattering events of Jurassic World: Fallen Kingdom. Jurassic World Evolution 2 is the much-anticipated sequel to Frontier’s ground-breaking 2018 management simulation, Jurassic World Evolution, offering an all new narrative campaign voiced by cast members from across the Jurassic World film franchise, exciting new features, four engaging game modes, and an expanded roster of awe-inspiring dinosaurs. Thousands of guest wander from attraction to attraction.This product entitles you to download both the digital PS4™ version and the digital PS5™ version of this game. Once you max out a park it is really an amazing sight. ![]() Once your park is fully funded and the money is flowing you are free to splurge on some of the game’s high dollars items. The impact of the events mid to late game seem trivial once the money starts rolling in. These events provide a fun bit of chaos in the early game but, as the game wears on the events go from chaotic fun to tedious clean up. ![]() Rampaging dinosaurs, tropical storms and internal sabotage are just a few of the destructive events that you can expect to impact your park. No matter how solid your plans you can expect that disaster will strike. Learning the differences between each species is an important part of the game and will help you effectively implement your strategy. They each have their own set of preferences and needs. Dinosaurs look and behave as you would expect. The game dinosaur management is a bit more realistic than its divisional management layer. Players rarely feel overwhelmed but, also are never lacking new activities to involve themselves in. The developers got the pacing of the game just right. Initially, I thought that not having the ability to speed up or slow down time would cause the game to drag but, there was never a shortage of things to do. This forces the player into a ridiculous balancing act that detracts from his feeling of progress. So much for inter-departmental cooperation. Each contract not only rewards players but, completing a contract for one division will lower your reputation with the other two. There is a bit irrational complexity tied to the contract system. It seems a bit counter intuitive that the player is essentially paid and rewarded by internal entities but, none the less completion of these contracts will unlock new buildings and will also give players access to story based missions from each division. ![]()
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